Slide In Reveal
We’ve all seen the exit animation for transitioning to another scene where the objects seamlessly fly off the canvas. This article teaches you how to create that same effect when introducing your assets.
Note: This effect works within limitations of Doodly. Doodly natively supports only two options for this effect. Natively we can do just the first asset or all assets at once for the desired effect introduced to the scene using a whiteboard or solid color background as long as there are not other stationary assets already on the canvas. We can use other advanced techniques to provide an individual swipe in effect for each asset, if desired.
Prerequisites
- Doodly Beginner Video Tutorial: Doodly Walkthrough Video Chapter 08 – Grid Usage
- Beginner Skill Level Doodly Tutorial #5: Learning the Timelines
- Intermediate Skill Level Doodly Tutorial #6: Aligning Assets (The tool from article #10 is necessary to properly align the start and finish camera panning placement.)
- Beginner Skill Level Doodly Tutorial #13: Pan and Zoom
- Intermediate Skill Level Doodly Tutorial #1: None Transition
- Intermediate Skill Level Doodly Tutorial #2: Custom Canvas
Requirements
For a single scene individual asset slide in effect.
- Advanced Doodly Video Tutorial: Green Screen and Masking
- Advanced Skill Level Doodly Tutorial #11: Green Screen Techniques
Preparation
We are using the Pan and Zoom for this effect. Pan and zoom does not have a grid, snapping or any other type of aligning tools available to us so we need to manually align everything. Use the SoloBoss asset alignment tool as a background image for the custom canvas to assist with this task.
All the Doodly provided assets are Scalable Vector Graphics (SVG). They can be resized without losing quality of the image. This trick makes use of the SVG architecture and the unlock start option in the Doodly Pan and Zoom feature.
There are 2 main issues that are addressed with creating this effect.
1. In order to get the panning option, we must lower the size of the viewable canvas inside the pan and zoom. This means resizing the the assets within that canvas.
2. When we increase the viewable size of the canvas back to full screen, the assets will appear much smaller so we must resize them and move them into the correct location. We use the grid and snap to grid feature to solve this issue.
Creating the Fly-In Swiping Action
This requires 2 scenes.
First Scene: Asset Movement
- Set the video settings to the None Transition
- Use the scene settings to set a Custom Canvas with the SoloBoss asset alignment tool as the background. Do not use the video settings for this as it will cause some undesired effects on the video timeline.
- The End of Scene Time should be set to .5s.
- Set a Pan and Zoom for approximately 2/5’s of a second. The lengthier the effect, the slower the entrance.
- Unlock the start and resize the viewable canvas to about a 50% of the canvas width and 50% of the canvas height. Start and end placement depends on from which direction the swipe is desired to happen and where the asset location is desired on the canvas after the resizing is completed.
Second Scene: Resizing the Asset
- Create a pan and zoom effect
- Unlock the start and make both the Start and Finish full screen size.
- Close the pan and zoom and resize the asset and move the location until the asset lines up with the correct placement.
- Use the embedded viewer to scrub back and forth or to ensure proper alignment.
- Change the scene settings to from custom canvas back to whiteboard.
Advanced Technique for Individual Slides
We can create a single scene where all the assets individually slide out by using green screen techniques and matching them up in a separate video editor.
- Align the assets up properly in Doodly in the location for which they would appear collectively.
- Export each individual sliding intro for each asset
- Import them into a video editor
- Use Chroma Key or Ultra Key to remove the background color
- Align the assets up in the video editor on different layers
- Export the video